922 Two-Sided Cards
by Foster Douglas on July 11, 2017
A set of cards where each card’s back also has a value on it, but different from the front’s value. Without much more thought than that (because it may not need it), I can imagine many varieties of game mechanic this could use:
- The mechanic requires players to make sacrifices and decisions to choose which side of the card to put into play
- In a game where card values are secretive, the player is making strategic decisions to show particular backs of cards while keeping fronts hidden
- A mechanic where some stands exist in the center and players are placing the two-sided cards vertically, choosing which sides face which directions based on the mechanics to solve (maybe like vertical dominoes kind of, but more complex)
- Some type of system where it’s required for a player (or all players) to remember certain values on the backs of placed cards
- Add together the front and back of the card for some reason (awkward maybe)
I could think of dozens more, I think this design is incredibly interesting and innovative.
[ Today I Was Playing: Crypt of the Necrodancer and Diablo III: Ultimate Evil Edition ]
#card-game, #experimental-game